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#11
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Quote:
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#12
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Ha drunk stoned or crunk! all the new stuff is stellar! love the detail. The Grove's new digs! Awsome. And the keeper will now sell to his guardians! too much good stuff. must go explore more!
Thanks SUNDEVs!!!! |
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#13
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Loving the changes!
![]() One thing though... did you mean to not connect the Druid Sanctuary anywhere? Annie appears to be trapped in there.... I know a DM will gladly hop me out when they see me, no worries. Just asking.
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Annaleen Wiltenholm - There's always something to smile about. Chani Kalera- Intimidation is the new diplomacy. *looms* Eleanor "Bloody Elle" Lark - Why is the rum always gone? Yolanda Brown - If life gives you lemons, make lemonade. But unless life also gives you water and sugar, your lemonade is going to suck. |
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#14
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And the keeper will now sell to his guardians!
He wont sell to me. >.> have to bug a DM when someone gets on. But other then that I love it..
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"I may be drunk, Miss, but in the morning I will be sober and you will still be ugly."-Winston Churchill "A warrior is measured in sacrifice beyond death for he who rises not once but twice shall offer all those nearby you pay the price" Banite Hero http://img88.imageshack.us/img88/126/rwee.png <-- New home. Ju'eir- http://img704.imageshack.us/img704/6286/sdfsdf.png The power of the hunt. |
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#15
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![]() I suppose the waypoint got lost on the way. I'll check it |
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#16
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Love the changes it looks and feels more foresty. Thanks for the change to the path up to the trading house!
Druid grove? My Monk got in there, or is it the old area off limits? Mushroom cave: There is a chamber that seems the door leading to it is broken. Just below the "N" in the map view. Viridale: The chop-able trees are missing. The swimming dire badger either re-spawned on dry land or it spawns in the water when you approach it from the Glade.
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#17
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verrath the link did not work for me either but i was able to drive out using wasd...
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#18
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I tried that too, but it didn't work either. No worries though, a nice helpful DM freed me.
Would be neat if the Sanc entrance was scripted into a converstaion with Strength. Which would only fire if you're a Druid (which was the deciding factor before), or Warden faction. That way there's no sneaking past him.
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Annaleen Wiltenholm - There's always something to smile about. Chani Kalera- Intimidation is the new diplomacy. *looms* Eleanor "Bloody Elle" Lark - Why is the rum always gone? Yolanda Brown - If life gives you lemons, make lemonade. But unless life also gives you water and sugar, your lemonade is going to suck. |
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#19
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It looks the whole transtion to the sanctuary was broken as the cave had no entrace. I also readded the chopable trees and also noticed quite a few walkmesh issues in viridale forest. I'll also check the mushroom cave.
Shame on me. I'm getting too old for this
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#20
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Updated, new content added, new minor update to patch. See OP.
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![]() The very existence of flame-throwers proves that some time, somewhere, someone said to themselves, You know, I want to set those people over there on fire, but I'm just not close enough to get the job done. George Carlin |
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