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  #21  
Old 08-28-2013
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The FS was just made into an Oracle in path finder. For those of us how had our FS designed prior to these changes are essentially screwed. I understand the want to make an offensive divine caster but, some of us do not want this. There should be an option, to do either or. If I am not mistaken D&D 3.5 is designed to make choices about the type of PC you want to make. In my opinion the changes do not out way the nerfing that just occurred to the class. Even if my DCs have just changed, my FS was not designed to be an offensive caster.

I am just trying to understand the need to want to nerf a class that not everyone can be anyway. I am sorry the extra feats, the extra skills, and the Cha DCs do not equal what the class has lost. Not to mention the loss of spells.
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  #22  
Old 08-28-2013
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Outstanding! You lot have been incredibly busy. Well done!
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  #23  
Old 08-28-2013
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Originally Posted by Jhickey View Post
I am just trying to understand the need to want to nerf a class that not everyone can be anyway.
"It's restricted" has not, in any multiplayer game ever, been a good reason to spare something the nerfhammer.

I do think it'd be nice to see rebuilds for the people whose class' focus just completely 180'd underneath them, though.
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Last edited by Valhalla; 08-28-2013 at 11:46 AM. Reason: Words are hard.
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  #24  
Old 08-28-2013
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It'd be nice if they made favored soul not restricted now with these changes, at least.
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Old 08-28-2013
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It's still possible to make a good Favored Soul weapon-based build, I'd say. It just requires the sort of intricate character planning and powerbuilding that it previously took to make a good Eldritch Knight. And yeah, existing FvS have had spells taken at random, weapon feats gone, and generally left in terrible shape.

EDIT: Also, the reason that being turned from a buff-and-bash into an offensive caster is being perceived as a huge nerf is that offensive casters in PvE are almost uniformly ~terrible~ due to maximized enemy HD, huge saves, and limited spell lists. ^_^
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  #26  
Old 08-28-2013
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It is still possible to make a weapon based FS. With powerbuilding. Very possible.
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Old 08-28-2013
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We'll help all four of you favored souls with reworking your characters, like we do every time a class has been significantly reworked.
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  #28  
Old 08-28-2013
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We'll help all four of you favored souls with reworking your characters, like we do every time a class has been significantly reworked.
I know you will; it can just be a bit frustrating that is all. Sadly I am not very good at power building. But I do like what I have build so far with my FS.

All the other work is really good though. Do not take my frustration as knock on any of the hard work by staff. I am sure I will adapt.
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  #29  
Old 08-28-2013
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Likewise. The positive faaar outweighs any negative. And I am elated to see sorcerers now Not Sucking, after having been strictly terrible for as long as I can remember.
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  #30  
Old 08-28-2013
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In any case, thanks for the spiffy update and the neat (to me at least!) class changes.

Woo sorcerers! (Even if I don't play one)
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