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  #11  
Old 03-10-2014
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Originally Posted by [DM] Grinning Death View Post
And please, take into account the lore of the class as well. There's a good deal of RP potential there, provided you don't prioritize making the most awesome build evah.
That is true. I was just curious and looking at the classes in a new light.
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Old 03-10-2014
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I like this utilization of cool-down abilities. Seems to make more sense in the constant interactions of the online server than P&P or OC style of only dealing with a handful of encounters a day before getting your abilities back.
Is there any consideration for Pathfinder-style Cantrips and Orisons?
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Old 03-10-2014
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Basically, DnD 4e was a system that would easily translate to a DnD video game. I like to implement cooldowns where they're not going to imbalance the ability in one direction or the other; basically, if it's a cornerstone of a class but isn't wildly powerful, I'm looking at giving it a cooldown over finite uses.

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Is there any consideration for Pathfinder-style Cantrips and Orisons?
There's consideration, but before we'd go down that road, we'd need to be finished with reviewing and adjusting all of the classes and getting more content in place. Saulus and PL have been doing some really cool stuff with Icewind Dale, lately, and it's my hope that we can follow that example and retrofit the rest of the server to match the new depth of content.
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Old 03-10-2014
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Old 03-11-2014
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Oooooh progress! Looks good!
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  #16  
Old 03-13-2014
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Any chance that the shadow dancer pet shadow will get some kind of alteration? As it stands now, it isn't even a shadow. It has no strength damage on hit, no incorporeality, and crap for hp and no AC. And that's at all levels. Giving the shadow at least the ability to be incorporeal and drain strength on hit like it SHOULD would do a lot for it.
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Old 03-13-2014
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Quote:
Originally Posted by Lotus View Post
Basically, DnD 4e was a system that would easily translate to a DnD video game. I like to implement cooldowns where they're not going to imbalance the ability in one direction or the other; basically, if it's a cornerstone of a class but isn't wildly powerful, I'm looking at giving it a cooldown over finite uses..
Is Spirit Shaman's Spirit Form being considered for updates along these lines? It is a static 5 rounds per use with a maximum of 3xday.

Two brewed displacement potions are more effective.
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Old 03-13-2014
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Maybe someday. Spirit Shaman, though, is a very potent class, versus the Shadow Dancer having been nothing close.
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Old 03-13-2014
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Originally Posted by Lotus View Post
Maybe someday. Spirit Shaman, though, is a very potent class, versus the Shadow Dancer having been nothing close.
Totally understood.

I am happy to see the runted PrC's getting the love they deserve.
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Old 03-13-2014
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Originally Posted by Torgar View Post
Any chance that the shadow dancer pet shadow will get some kind of alteration? As it stands now, it isn't even a shadow. It has no strength damage on hit, no incorporeality, and crap for hp and no AC. And that's at all levels. Giving the shadow at least the ability to be incorporeal and drain strength on hit like it SHOULD would do a lot for it.
Just make it Shadow Simulacrum 1/day.

Also the VFX for the animus elemental. http://lparchive.org/Neverwinter-Nig...72-2vwscb8.jpg
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Stop playing other shitty MMOs and work on Sundren, asshole.
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